Tank Mechanic Simulator Development Status #100 |
Posted: 21 Nov 2020 01:42 AM PST Dear Mechanics, welcome to our 100th anniversary development status update. This week as always we will show the progress of our work, but also want to celebrate with you our journey to achieving our 100th development status. Development Statuses road from #1 to #100 We thought for a long time what to prepare and write for the upcoming 100th production status. We decided to make a small summary of all previous dev statuses in visual way. Of course we are not stopping and will continue reporting what we are doing and what is going to be added and improved in the Tank Mechanic Simulator in future updates. Thank you our dear community for following our posts! New year will bring new things to go play with tinymce.emotions_dlg.smile Code progress This week we have finally finished adding visual effects to the new damage system that we are adding to the game. Tanks now have visible holes in it, that later will be repairable by using the welder tool. Check out below following screens of how the system looks right now: Next week we will try to save the damage info and bring it correctly with the tank to the workshop, so the tank has the exact same state. After that, it will be time to add the more movement to the player when taking a crew position. We would like also to implement movable stairs and welder tool. Wish us luck tinymce.emotions_dlg.wink M20 Armored Utility Car We have a surprise for you this week, a new vehicle that we are working on right now. This is a challenge, as this one has no tracks, and our game was not prepared for such vehicles. Fortunately the changes required were not big, and here it is: Thanks for all the support and have a good weekend! DeGenerals |
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