Tank Mechanic Simulator Development Status #98 |
Posted: 23 Oct 2020 11:01 PM PDT Dear Mechanics, welcome to our ninety-eighth development status update. We are steadily progressing with task of adding the modding support/tools. This week we have reached another milestone, that allows the game to load custom collectable objects - this will come in handy when a custom tank requires some machine gun or props from a country that our game not yet has officially added. Code update The game now has all of its collectables as external files, located in StreamingAssets folder, called MetalObjects. Here players will be able to put their own models that they want to gather during Extraction missions.Below is example of how a folder with one of the collectables look like and its items:
In next dev statuswe will show the same system/framework but focused for the ammuniton for tanks, so modders that want to add their tanks can also use their ammunition models, and the game will know how to handle them (load when required, put it into tank ammo storage etc.). Art progress This week we have an update regarding the IS-2 development. Grab few screenshots from our modeller, shout out to him, nice work! We will keep you updated, as we are coming to a point where all our effort is starting to be connected, and will be soon put to internal tests. Thanks for all the support and have a good day, DeGenerals |
You are subscribed to email updates from Tank Mechanic Simulator RSS Feed. To stop receiving these emails, you may unsubscribe now. | Email delivery powered by Google |
Google, 1600 Amphitheatre Parkway, Mountain View, CA 94043, United States |
No comments:
Post a Comment