Tank Mechanic Simulator Development Status #97 |
Posted: 09 Oct 2020 05:36 AM PDT Dear Mechanics, welcome to our ninety-seventh development status update. Code update We are making slow progress with custom tanks support, here's the report: New features in Tank Creator Editor brings functionalities related with data export/import. Generated object has logic internally stored in fragments of code, called scripts. Every script has special settings, called public fields. Editor automatically fills field values, depends on options selected by user from tool window. Generated data is made from three files - two configuration files, and bundle file, which contains object data. Tank loaded into game: Art progress We would like to present another tank we are working in the meantime. This is the second british tank coming to the game. First one showed was first british prototype tank proposed by you - community to have it in game - Little Willie. A quick update reagarding Little Willie, we are still implementing this vehicle to the game. Be patient, we are working on it :) The second tank we are going to introduce to the game is the Mk IV Churchill tank, or in fact its version - AVRE. This was special version of tank with Besa 7,92 caliber machine gun and with 290 mm Petard mortar. Created to be able to quickly destroy opponent fortifications and also to be used to transport specialistic sapper equipment. More information and progress from the work as always now every Friday. See you next week! Thanks for all the support and have a good day, DeGenerals |
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