Update 1.0.17 (Unstable) Posted: 13 Mar 2020 12:50 PM PDT Dear Mechanics, we've uploaded next patch for the Unstable branch, version 1.0.17. The version that was previously in the Unstable branch is now moved to default branch. The biggest change is the fix for memory management - we hope this will eliminate some crashes that still occur. We have another memory fix upcoming in next week. Please find attached change log below: 1.0.17 Tweaked: - Crafting parts for every tank. Agreeing with suggestions, that the crafting parts cost was too low, almost all parts now cost more and more appropriate (to part size and complexity)
- Fixing by outsource the parts that could not be fixed using tools, is now again possible
- More props will spawn for extraction missions
Fixed: - Renovator achievement works
- Memory management for tank part icons in storage, assembly, shop and crafting menus.
- Localization for contract descriptions (in emails) for all languages, as well as some new options in settings
- Localization fixes suggested by community (all over the game)
- Widescreen problems with customizer menu
- A null ref in storage menu when opened on extraction or proving grounds
- PZ III M wrong materials for engine hatches are now fixed
- Panther gun brake position
- Panther driver vision animation
- Paint room decal positioning now works correctly for PZ III M and its side skirts
We're still working on resolving following issues: - Floating tanks on Extraction scene, when the contract should be complete but it does not finish - Please, if you encounter this bug, send us a repro steps to contact@degenerals.com - this might be connected with save wiping/tanks dissapearing bug.
- Crashes (there are reports that verifying the game files helps to fix some of these issues)
Thank you for all the bug reports, suggestions, reviews. Without your support this would not be possible. Thanks for all the support and have a good day, DeGenerals |
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